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Needs basic scaling and balancing. Good base. Add upgrades, add more per second purchases. All the standard stuff. Probably a prestige system. Upgrades to keep the click = roughly 20% of the total per second gain. Let it fall to 10% every once in a while then upgrade again to 20-30% to let people feel like they have a reason to click but not all the time like when it lags behind to 5-10%.

Mainly needs some creativity infused into it. Try to add 2 to 3 elements into it that people just don't expect or that you don't see in every other clicker out there. Think out of the box some. Doesn't have to be anything too crazy but needs something a little unique other than just the theme being unique. Unique play mechanics. Check through the last dozens of idle games released on itch.io. Most of them are student beginner projects but many of them show some effort towards doing something a little different or unique. To get some ideas to help make your own ideas.

WAY to basic